If you have been a user of SolidWorks, chances are that you are familiar with some of these tips, but we bet some of you veteran users are still unacquainted with the techniques or tips that we share in this blog. Let us get started:
1-Start a sketch by selecting an Edge
This feature offers several outputs with the minimum required instructions. You just have to select any edge of a solid body and click INSERT | SKETCH. A Sketch plane will automatically be created, normal to the selected edge with the origin coincident to the endpoint closest to where the selected Edge lies. This operation supports all types of linear, prismatic and even lofted or organic Edge types.
If you have ever tried converting interior edges of a face using Convert Entities, you know you have to manually select each and every edge of the inside loop. Convert Entities only converts the exterior edge of the sketch. However, you can also easily convert the interior edge by selecting the same old face that you use to Convert Entities but use the CTRL button to add another selection to the set, one inside edge. This is termed as the Loop select all draw focus of the selected face from the outside loop to the inside loop.
3-Explode Directional Control
As with many other features, the Triad Control’s orientation can be changed with the ALT key by dragging and dropping the triad. Launch the Explode command or change the existing exploded view and start a new exploding view. The triad always simulates the orientation of the triangle of a part or an assembly. To move and redirect the triad, hold down the ALT key and select the triad and use the blue ball where X, Y, and Z-axis meet. Then drag it to another geometry. It will snap linear edges, smoother faces and will align to the axis of holes or cylindrical properties. Then simply push the triangle in the new direction and place your part. Anywhere there is a triad in this application; keep this tip in mind.
Copying from one section to another is a very useful tool to create contextual relationships between parts while working on this application, especially when you have an unmanageable import file of thousands of surfaces, but you just have to touch some of them. You can also use it in functions where you can simulate a coating application on a part. Copy the surface and thicken it into a new body. Many users try to use the KNIT SURFACE command, but this only works if the faces you choose are side by side and can form a single knitted surface. However, this is a simple trick and can be found in the SURFACE MOTION CONTROL program. Select one or more faces, adjacent or disjoint and select Offset Surfaces from the Surfaces tab.
It will display a selection, and the title in the properties manager will show “Offset Surface” until you set the distance to zero. Then the title becomes Copy Surface, and you are done!